#ifndef _RETRO_PLAYER_GRAPHIC
#define _RETRO_PLAYER_GRAPHIC

namespace Retro
{
  namespace Player
  {
    namespace Graphic
    {
      class IGraphic
      {
      public:
        virtual VOID init(Display::DisplayDevice* iDevice) = 0;
        virtual VOID uninit(Display::DisplayDevice* iDevice) = 0;
      };
    }
  }
}

#endif
